I’m excited to share the news that the latest Java update for Mac (released last week) resolved the issue I was having with SWT and Audio playback. This means a Mac release is back in the game. We’re also planning to release it as a .app file, so no need to mess around on the command-line to get it running.
Although there haven’t been any “development releases” recently, work continues on RPG Audio Mixer. I’m currently working on splitting up the main class of the application which has become too big. Doing this requires some rewiring of how the application works and how the different components talk to each other, so doing a development release right now would result in a number of things not working.
I’ve recieved some code patches from a developer named Greg which has been a big help and a great motivator. He suggested breaking up the main class which was something I alwas thought about but never actually got around to doing.
There should be a number of improvements in the next development release including more drag and drop support, ignoring hidden files and folders in the Audio Explorer and removing the limitation/requirement of one top level folder in the Library. You can see a screenshot of the Library change here:
