I’ve made a download of the new development release here:
There’s a separate ZIP file for Windows, Mac and Linux. This version does NOT require QuickTime or the Java Media Framework. It only requires Java 1.5+.
This is a development release which means it is unstable and incomplete. The following bugs are known:
- Audio playback on Mac is broken.
If you discover any other bugs, please feel free to submit them via the ticketing system in our Trac site:
Also, I will soon be upgrading both the blog and forum software on the site.
I’m looking for competent Java developers to help work on RPG Audio Mixer. Recently I’ve been working on it and trying to get the project going again, including setting up a dedicated repository, making it work on Windows, Mac and Linux, switching to the JavaZoom audio library and automating the build & deployment of the product.
The truth is that I’m still a beginner/intermediate Java programmer and could really use to some help on various aspects of the app. I can see dividing up the app into the following aspects for people to focus on:
- Data Model
- Adventure
- Playlist
- Palette
- Audio Engine (JavaZoom or something equivalent)
- GUI (SWT/JFace, eventually RCP)
- Audio Explorer
- Resource Browser
- Playlist View
- Palette View
- Music/Effects Player
- Design Elements (icons, site, etc.)
- Cross Platform Support
- Windows
- Mac
- Linux
If you’re a competent Java developer with an interest in RPGs and the project, please send an email to polymonic AT gmail DOT com, with some information about previous Java apps you’ve worked on.
I’d like to keep the app free and maybe eventually release it under some kind of open source license.